Good evening everyone,
I have a problem to set the default values in a structure that contains a mesh (or any variable whose value is unsettable by the menu structure). I created a structure that defines items in the game but I can not populate it. I tried to enter the data both in the istance and in a savegame but when I go to change the default values the menu collapses forcing me to open it again losing time. Having to populate it with about a hundred items so I would like to know if there is a more efficient way to do it.
Thank you in advice!