Hello guys I am trying to setup input for my game. I have W,A,S,D which are working fine but I want to use touch (default joystick that unreal provides when we make mobile game)
How to setup that ?
Current code : Super::SetupPlayerInputComponent(PlayerInputComponent); PlayerInputComponent->BindAxis("MoveForward", this, &APawnTank::CalculateMoveInput); PlayerInputComponent->BindAxis("Turn", this, &APawnTank::CalculateRotateInput); PlayerInputComponent->BindAction("Fire", IE_Pressed, this, &APawnTank::Fire);
viewport : if you see those transparent joystick when i move them the player won’t move but keyboard command works