I’m working on a remapping system for Unreal Engine 5.3 Enhanced Input System, making one widget that has the Input Key Selector and add it to a second widget. the remapping do work, but I can’t get the Input Key Selector to show the current key.
I add a link to the project if anyone want to see how I did set it up.
Ue5.3 Enhanced Input System.zip
I did try it, but it did not work.
That will show one of the inputs hotkeyed for the action but if you have more than one input per action it is more complicated.
I have more then one key