How to set BluePrint Variable in Editor Utility Widget?
I found 3 function example:
Set Blueprint Variable Expose to Cinematics
Set Blueprint Variable Expose on Spawn
Set Blueprint Variable Instance Editable
So? How to set BluePrint Variable value in Editor Utility Widget
How to use Editor Utility Widget to set variables in Blueprint files within the Content Browser, instead of setting Actor variables in the world scene.
Not "World Outliner actor Variable " ,I want set the File Variable ,just like the three functions mentioned above.
Thanks