What’s about if i’m getting my texture as a “UTexture2D”? How must i to load it?
I’m getting this problem: "UTexture2D *" is incompatible with parameter of type "UObject *"
.
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What’s about if i’m getting my texture as a “UTexture2D”? How must i to load it?
I’m getting this problem: "UTexture2D *" is incompatible with parameter of type "UObject *"
.