How to set a UPROPERTY UstaticMesh with a path

I am reading .csv table that has string like this

 StaticMesh'"/Game/Modern_Cozy_Suites/Meshes/Living/SM_LDeco_002.SM_LDeco_002"

trying ot set it with FindObject

 UStaticMesh* StaticMeshPtr = FindObject<UStaticMesh>(ANY_PACKAGE, *stringArray[1].Mid(1,stringArray[1].Len()-2),true);

and set StaticMeshPtr to

 row.Model = StaticMeshPtr;
mydatatable->AddRow(FName(*stringArray[0]), row);

As output i want to have DataTable with all recognized meshes
but is seems like FindObject function dont work this way. Maybe someone knows how to set object by project path?
Thanks in advance

Hi!