How to set a Previous and a Currrent Rotation?

First of all thanks for the answer!

Well, more or less :smile:. The char is rotating like I want, but I’m struggling to find a way to do the transitions. Basically, at the moment in the State Machine of that ABP, only has the Sequence: Idle->JogWithBall->JogAdjustBallLeft/Right.

Well, I really try it for 3 hours today, but the speed animations and some specific moves looks really weird and sometimes seems not working properly with the new motion matching animation System. The pack of animations that I’m using is that:

https://www.unrealengine.com/marketplace/en-US/product/soccer-animations-mega-collection

Well, so much to learn haha. Thanks again :+1: :+1: