i searched in you tube how to separate synty vehicle tires to use vehicle advanced system? but i didnt find it can you help please ?
If you detach them from the vehicle or select them you should be able to export a selection to Unreal Engine. Simply exporting the mesh as a .FBX and importing it to Unreal Engine should do the trick.
Before exporting from blender, reset the location of the tire to 0,0,0 (Alt + G). You can then re-import on UE
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perfect … thank you
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