How to send line trace directly below player?

Hi guys, how do I send a line trace directly below player because I need to detect if player is standing on a specific component, I do not want a player grabbing that component (a box) and flying, I want to make that impossible.

If you are using the character movement component then you can just get it already from the component itself.

ok thanks

How do I get the thing in the center?

Pull out the pin “current hit result” and type break to get the last node

I mean how do I get the thing with the current floor pins?

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Alright thanks, also do you know how to fix when grabbing object and then jumping on it causing you to fly?

Are you changing the movent mode of the movement component to flying? To return to normal set it to “walking”

no I mean I originally wanted to fix a problem when standing on a object and grabbing it causing you to fly then I found a solution, but it only fixes not being able to pick up the object when on the object, but if you have the object already picked up and jump on it you start flying with the object. Here is the graph:

You need to explain what grabbing the object means. Are you attaching it to the actor that is stand on it? (Actor to actor). The grabbing logic is not visible in any screenshots.

Here is the grabbing logic: