I have an interface. This interface is made as c++ class, but the functions inside will be implemented by blueprints.(Same interface, differently implemented in each other actors.)
I need to send interface messages to other actors, or even to myself by c++ in order to call the function implemented. I searched for tutorials or epic games documents but all I found was just fully c++ implemented or fully blueprint implemented interfaces.
Is there any example for sending interface messages to other actors or calling the interface function using other actors’ references? The interface function must be implemented by blueprints.