I have an actor class which have a FName UPROPERTY and also an array of strings loaded from config. I need to select a value from that array in editor details of that actor and assign it to that property instead of entering that string manually.
I need the same behaviour as UENUM value selection but for FName.
Wow! Looks like that is what I seeked. But I have a problem with it.
The textfield is converted to combobox but when I open it there is no any options in it. And I can’t select anything. Also, I don’t see this specifier in the official Unreal documentation Property Specifiers | Unreal Engine 4.27 Documentation