How to select spawed actor in editor? [With c++]

Hi,

I have an actor with a mesh component attached to it - and it can be selected and highlighted and everything.

But then I have spawned a bunch of actor and these actor have no components attached to them - except scene component - basically they act as handles to other meshes.

when I try to click from editor - I can select and highlight actor which has the mesh component attached but not the spawned actor - I can only select (only gizmo widget appears) from the world outlier. I would like to click and select them… How do I go about it ?

Instead of having scenecomponents, use billboards instead.