i make level1 and level2.
two playerstart point(playerstart1 and playerstart2) exist in level2.
i want select any playerstar point.
how to make this at easy way?
In Blueprint, you can use the Get All Actors Of Class node. If you set PlayerStart as Actor Class, the node will return an array containing all PlayerStart objects in the currently loaded level. You can use a For Each Loop with this array as input to get their location or whatever else you need.
very thanks for comment. i try it now.