How to select only one key in input mappings???

Hey guys is it possible to select ONLY one key at the time when I call an input?

For example If I want to call the event Input Throttle, how can I set only the trigger and exclude the other actions??? Hope is it clear thanks!!!
Throttle.PNG

Hi
You can just simply delete whatever you don’t want to include in your throttle mapping

I’m sorry I want the player to be able to go in the options section and change the key bindings by selecting one of these. For example, the player can set the throttle choosing a trigger instead of a stick

A branch and a key check.

For example, MoveForward has several keys associated with it, but I only want the UP key do work, so:

](filedata/fetch?id=1776809&d=1592331101)