Hey guys.
¿How to select a actor/s in Editor Blue Print?
Thank you!
Could you clarify? Because the answer to the question is that you click them in the Viewport or World Outliner - probably not an answer you were hoping for
Perhaps you mean to assign an instance of an actor to a variable? Like this?
Oh! Im sorry!
¿How to select a Actor instantiated in the level map from a clikbutton event from editorwidget?
Example: I clik on button on the Editor Widget BP and “X” actor is selected in the level.
It’s called Get Selected Actors
afair. Returns all currently selected, Get 0 if there’s only one.
Example: I clik on button on the Editor Widget BP and “X” actor is selected in the level.
Wait. It’s the other way round? You want a widget button to select an actor? How do we know which one? What is X here? What’s the criteria? How can we differentiate?
As in, I have 10 buttons in an EUW and 10 actors in the level.
You’ll need this plugin:
Then once you fetch the actors (using whatever criteria you need), you can:
It’s been a WHILE since I saw this asked… Thanks for the refresher!
Awesome, did not know that.