Hi, I’m tring to create this material with transparent and opaque stripes in UE 5.7.
But I don’t find the way to see the depth of the opaque stripes throw the transparent ones.
If someone here have any idea, it would be a great help.
I’m trying it with an horitzontal blend of two substrate slabs, one for the transparent and an other for the opaque ones, but I don’t know how to get in to the depth of the material. I’m just shading the surfice.
I tried it with Parallax Occlusion Mapping, but the detail is not quite clean, and the transparent part is not so transparent.
There is any way to work out the depth of the opaque part to see it throw the transparent?
Thanks in advance
