how to see my component in third character

i made actor bp and i try add in base third character bp , but not search

third characters does not exist

I think you want a character and then configure a camera to see it in third person.
That’s correct?

if so.. See this video!!

default third characther taplate and default character bp open and i add component pressed component list not come out?blueprint actor,because i want it

I have not that problem with Blueprints in UE5.5.4.
¿Are you doing like this?

is it a C++ component?

if so… You must write this in the component declaration

UPROPERTY(EditAnywhere)
UActorComponent MyActorComponent = nullptr;


UPROPERTY(EditAnywhere)
USceneComponent MySceneComponent = nullptr;

And this in the class constructor:

	MyActorComponent  = CreateDefaultSubobject<MyActorComponent>(FName("MyActorComponentName"));
	AddOwnedComponent( MyActorComponent );


	MySceneComponent  = CreateDefaultSubobject<MySceneComponent>(FName("MySceneComponentName"));
	MySceneComponent->SetupAttachment(RootComponent);

thank u ur answer actually actor component is gone,and i just use child actor

Click on the eye on the father.


Maybe your component is private.
So the children can’t see it.