Basically as the title states, I’m building a vr game in which you can hold cups of drink and all.
I have a tea pot that needs to know if it is turned enough to tick a booleen letting it know it is turned enough to pour out liquid.
It may be a very simple fix but just need to know.
Can’t you just check if the rotation roll or pitch is in a certain range?
You could simply check if the rotation of the mesh on X or Y axis exceeds 90 degrees.
See this is why i shouldnt work on my game all day and stay up most the night too working on it, cause the simplest things that i should have already known make me look dumb, lol thank you
im just an idiot, lol thank you