Hi,
I was wondering how one creates terrain with his own or existing materials. The tutorial explain how to sculpt then paint, but I’d rather creates landscapes with pre-defined materials for immediate visual feedback. And I’m having a rather difficult time finding the answer in the documentation.
I have worked with Blender for a little bit, and there you seem to have to sculpt, texture and apply materials to multiple sides of a single objects which i found to be insanely dreadful.
Anyway in the following link the designer seems to be able to instantly sculpt with materials applied.
Where do i find the needed documentation on how to achieve this, and understand the UE4 on a deeper level?