Hey! I purchased an asset pack with a series of Niagara Systems, however, they’re far to big for my scene.
I tried attaching the system to a Niagara Actor and scaling that down, but only certain parts of the system scale (most notably the velocity is unaffected). Since this is a rather large system with a lot of complex emitters, I would like to find a simple way to scale the system - especially since a game mechanic hinges on programmatic scaling of the system.
I’m pretty sure they mean the widget called “scale”? Similar to how you can change the position and rotation of an actor, you can also change the scale?