I can change the values but they are not affecting weapon model at all
found a solution:
select a weapon in the firstpersonCharacterBP viewport
on the right side → Sockets → Parent Socket → GripPoint
I can change the values but they are not affecting weapon model at all
found a solution:
select a weapon in the firstpersonCharacterBP viewport
on the right side → Sockets → Parent Socket → GripPoint