How to scale materials from bridge megascans

So, i want to scale a texture from megascans but the tutorials show a texture sample and a textcoord that you add to the texture sample and the texture (the parent of the texture btw because i cant seem to find a way to open a graph of the texture itself) doesnt have something like that. Anyone knows how to scale the texture?

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With megascans stuff, the scaling is done in the material instance

image

Thanks!

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