How to scale different objects inside blueprint (problem with lights!)

Hi guys! I’m wondering if you can build a blueprint with different static meshes and also a couple of pint lights (statics) and then move to the folder and if you want reescale. If I do that i have the problem with the attenuation radius, it seems this is not reescaling propery and I have to move and refind a good value again! please help!

+1. same problem here.