Take a look at the function Eric mentioned. I’m not at my computer at the moment, but I’m fairly certain it takes a vector 2 “position” input (which is 0.5, 0.5 by default)
1 Like
Take a look at the function Eric mentioned. I’m not at my computer at the moment, but I’m fairly certain it takes a vector 2 “position” input (which is 0.5, 0.5 by default)