Hello, I was trying to create a widget where inside was a timer that would keep on running even when the player closed the widget. How will I be able to do that? Thanks!
If that timer needs to be in the widget blueprint, it should be running. But the same can’t be said for the image on it. So you can update it when your desired conditions are met. Hope this helps!
But what method do I have to use if I want the timer to keep running even after the widget is being closed and yes the timer is inside the widget.
No I didn’t mean to destroy the widget, you can simply adjust what it shows
Hey I’m back, I was still thinking about your question in the background. And even though I’m not sure, I think you might be trying to ask how to change the image on a widget, or make it visible or hidden, instead of having a fixed image on it forever. If so, there’s a really easy solution. You can just use the “Set Visibility” node for that purpose. After that, you can keep your timer code, pretenging to update the numbers on the widget
Thanks, that was what I was looking for!