Hey, i have a question how do i save things inside my gameinstance? for example i have a coin system (connected with a database) but i cant figure out how to save the coins when i restart the game it will go back to 0
Hey, i have a question how do i save things inside my gameinstance? for example i have a coin system (connected with a database) but i cant figure out how to save the coins when i restart the game it will go back to 0
Well explained here:
https://docs.unrealengine.com/en-US/Gameplay/SaveGame/Blueprints