how to save the running game special actors to the maplevel outliner???
I wish to make a game but it’s actually a map designer,This game will have some special rules for placing actors。When I close the game, I want the creation and location of these actors to be save in the project.(Just like dragging from the content browser to the outline view)
so,
In the level blueprint, I made an actor that will be generated in the world after 5 seconds.(use “spawn actor XXX” )
What should I do so that the actor is permanently placed in the world outliner when the game is closed???
thanks!