How to save / load an objects position to a local file

I am trying to save the position of a movable object when the player exits the game, when the player enters the game I would like to load the objects position and update the mesh location.

I would like to save the file to a local folder on the HDD but am clueless where to start with this!

Any help well received!

You could follow the savegame tutorial and save the objects world transform on exit, and load the world transform then set it to the object when loaded.

https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/index.html

Perfect thanks!