Every time i press the button the “target render texture” is updated, and the image changes. but i can’t see the image saved anywhere on the disk. it’s not asking for the path or not showing any error in the console output. But every time i press the button the print string is working. how do i save the captured target render texture to disk? i amusing unreal 5.2.1
Check this out in case it can help you: https://www.youtube.com/watch?v=bb_yw5Cvs6k&list=PLE63FmY2ruo-mSGjHAguF25sHfr0N1Yq4&index=5&t=242s&ab_channel=MeekiGames