hi! I was wondering how to save the level the player is on via a checkpoint object (That Is Already Made…) and load it from the main menu.
I am working on an RPG, and in various areas, there will be save points"Checkpoints" that you press the action button ( in my case the F key) what I want the player to be able to do is open a save menu, save the current level that are on in a save slot, and load it from the main menu.
could someone please give me some help? I’m new to ue4, and just switched from unity