I save my AI location with get all actor of class and forEachLoop and that’s work but, i can’t save variables each AI on the map, only one.
I have a two enemy, and them many on map six for example, three meele class and three range, but all of them on the two blueprint, that means if i save three meele enemy but one is dead, and then load game, all meele enemy is dead. I’m thinking need to use area pin, but i don’t know how. Can you help my?
Sorry for my bad English.