How to Run Switchboard Listeners in 5.4 without the Unreal Editor (+ Error Log)

@Pixel_Punk Thanks for the help!! but that error log was also showing up in a working SBListener, so I didn’t think it was an issue.

I solved it in the following way.

  1. open Engine\Binaries\Win64\SwitchboardListener.target and you will see the files that SBListener depends on. Import those files matching the path.

  2. Import the .ini files inside Engine\Config.

At this point, SBListener should be running normally!

  1. Connect to Switchboard and look at the logs like ‘Could not find~’ and import the additional files you need.
4 Likes