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How to run performance profiling on a dedicate server?

I’ve trying running ConsoleCommand(“PROFILEGAME 10”); on the server, but it doesn’t generate the performance profile file…

Does anyone know why this doesn’t work, or have any other ideas of how to analyse performance on the server?

https://docs.unrealengine.com/udk/Three/PerfStats.html

Thanks @gamepainters :slight_smile: