Widget 1 will hold some slides that are separate widgets, So I need to use the event tick for that, but it I need a way to only run the tick event when the value is changed or a button changes the value of a float. I did try to use a boolean, but that don’t work. If i get it on true, the boolean will stay true, and i can try to turn the boolean of 100 times, but Widget 2 will not turn the boolean off, or the boolean will not turn on at all. I also need a delay to make the tick have a changes to get the value changes
Can someone tell me it it is possible to only run the tick event when a button is pressed, a slider is changes or a float value is changes? or is it a limitation or bug in Unreaøl Engine 5?
here is a link to the project: