Dear Team, I am a newbie to the unreal engine and PixelStreaming Plugin. I want to set up concurrent users who have the same experience with a single Streamer at the same time.
I have read in the official documentation of the unreal engine that it can be done using Matchmaker by running separate stacks of pixel Streaming components for each user. This is a bit out of the box for me at this stage.
I have set up a single pixelStreaming and am able to run multiple users for the same streamer but they don’t have their own experience. They all are working on the same streamer.
I need your guidance and assistance. I am in a learning phase and your help will be a lot to me. Thank you so much.
Kind Regards