How to rotate your character while climbing?

Hello I am making a game project where the player has to climb around objects in 0 gravity and repair them. I made a system where you can select between scattered points around the object to place either your left or right hand, it then Lerps between those two points, then “VInterp to” to “SetActorLocation” which moves your body to the mid point between your hands. My problem is that I can’t figure out how to rotate my character to make it so my left hand is always on the left and the right hand is always on the right, no matter the orientation of the points I pick.

Is there a better way of approaching this?