How to rotate the UMG in 3d like the menu of tomb raider?

Hi I’ve been trying for days now to rotate my games main menu to something similar to this:

But it’s not working, I’ve tried using a 3d Widget but it doesn’t look as good, it’s impossible to correctly align it with the game camera, plus I still want to animate parts of the menu so it could rotate around itself.

I’ve tried making a material that distorts the UI, but I couldn’t get it to do it similar to this and when I apply it the buttons hitboxes are not affected so the navigation becomes a nightmare.

I’ve tired diving into slate trying to manipulate points of the UI, but I can’t figure out where to find it. plus I’m not sure if moving the points will distort/skew the text or not.

If you have any idea or hints on what to look for please share it.

You can find a Shear setting under each UI element. Try to play with the values to get the actual result.

I also tried that, but it doesn’t do the same effect. Essentially I’m trying to do a trapezoid out of a rectangle with the left side being shorter than the right side

Hope this video will help you out.