How to rotate camera along with Character

Dear All :
In the First person Project if i move mouse the camera and character rotate .
i have Third person Project and i mange to make it first person view , and i mange how to make camera moving along with character , only mouse i have problem , if i rotate camera by mouse i can see my character face .

does anyone know how to make camera rotate along with character like First person Project.

Thanks

other way around i think you need the character to follow the camera. can’t remember off the top of my head but you’ll find the setting in the character defaults, maybe control rotation yaw.

I did it but when i rotate camera up and down the character going up and down with camera
i put the character with camera parent

It might be that the mesh is using the camera as a parent.

Otherwise, if you check your character Blueprint and look under the Defaults tab “Use Controller Rotation Yaw” will affect horizontal rotation while “Use Controller Rotation Pitch” will affect vertical rotation. These will affect the rotation of the whole mesh.

Failing that, you might need to offset the camera so it’s not intersecting the mesh. Depends what the specifics are, I had a few issues like it myself. I recommend checking out this video: - YouTube

هلا با عبدالله شوف المقطع هذا يمكن يساعدك

أذا في مشكله علمني يمكن احل إن شاء الله

I love you. I have no clue what your answer is because it is in another language. Thanks the first peace of first person help. I did not realises that you could attach a camera to a skeletal mesh.