You can’t do that with rotating movement. Rotating movement rotates the entire BP, and you only want to rotate the wheel, and then move it relative to the BP.
I made a ‘propeller’ like this
Notice how I attached cube 2 and 3 to cube 1. This means I can rotate cube 1, and the others go with it


NOW, I can rotate the whole BP, because the cube has it’s own rotation, unaffected by the rest of the BP

