How to rotate a object(wheel/propeller) when using Rotating Movement Component?

You can’t do that with rotating movement. Rotating movement rotates the entire BP, and you only want to rotate the wheel, and then move it relative to the BP.

I made a ‘propeller’ like this

Notice how I attached cube 2 and 3 to cube 1. This means I can rotate cube 1, and the others go with it

image

prop

NOW, I can rotate the whole BP, because the cube has it’s own rotation, unaffected by the rest of the BP

prop2

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