I have the same question. It is a bit worrying that such a basic issue still remains unanswered over two years later, and it is one reason why I am delaying migrating over to Unreal from Unity (at least Unity has proper panning support).
I have the same question. It is a bit worrying that such a basic issue still remains unanswered over two years later, and it is one reason why I am delaying migrating over to Unreal from Unity (at least Unity has proper panning support).