How to reverse blueprint panning direction on Mac

Hi, I’ve recently bought a Mac and have UE4 installed. I noticed that when I tried to move around a blueprint graph with my mouse or touch pad, the panning direction was different from mac convention, different from everywhere else within the engine itself, and even different from the same operation on its Windows version, which made it terribly counter intuitive.

Can I customize this behavior? Or maybe this will be changed in later versions?

Thank you guys.

I have the same question. It is a bit worrying that such a basic issue still remains unanswered over two years later, and it is one reason why I am delaying migrating over to Unreal from Unity (at least Unity has proper panning support).