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How to reuse Procedural Mesh to spawn multiple Actors of same mesh?
Development
Programming & Scripting
C++
unreal-engine
,
question
,
procedural-mesh-comp
,
UE4
,
CPP
HailstoneRyan
(HailstoneRyan)
July 12, 2017, 4:24pm
2
Is there a reason you want to use obj instead of importing the model to use as a static mesh?
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