How to retrieve sound mix override?

This is something that seems straightforward on the surface but I seem to be missing it. I’m adjusting the volume of my sound class with a call to SetSoundMixOverride in blueprint. All of that is working just fine. What I can’t seem to do is read that value back from anywhere. There’s a set and clear for sound mix override but no get?! How do I retrieve currently active overrides on a given sound class?


Hi, I recently made a video about getting sound mixes Get Active Sound Mixes