How to resume 1st animation montage after 2nd montage has played?

Hello, I am trying to figure out how to resume 1st animation montage after 2nd montage has played.

I’m using topdown template. I have 2 montages. the first one is normal attack which will play (long duration) when click enemy actor. The second is Spell attack which can be Triggered any time I want.

The problem is when I press spell while performing normal attack, the normal attack animation keep playing from the start. I tried using “montage pause” and “montage resume” but it’s seem doesn’t work when I play more than one montages. Could you help me figure this out? I can do anything you may suggest. Thank you in advance.

Where you pause your montage you could save the time through the montage so you can start it from the correct point afterwards.

hello, thank for your reply. Could you explain a bit more? I’m still noob. Does “get play length” l work?

Ok, it’s already fine. I’m sorry I asked something so stupid LOL. In the end I divided section into 4 and set boolean to true if section 1 get interrupt and set false if click move. this is what I’m looking for.