How to restore the normal animation to the character ????

I program a game and for a moment my character has to press a button. As soon as it approaches it, the play button animation I configured (image) applies, but I don’t know how to put back after the basic animation of my character (running, walking, jumping…)

Thank you in advance.

You probably want to add a slot in the animation blueprint and play a montage in that slot instead - rather than the Play Animation Node… but if you have to do it this way for whatever reason then you need to set the Animation mode back to Animation blueprint I think - but look into slots, I believe that’s their main purpose :slight_smile: