How to resize a static_mesh

Hello UE forum users!

This is my first post and I hope that I am placing this thread in appropriate forum section - if not, mods, please forgive me!

To the thread topic; I recently started to play around with UE4 and I came across a problem - I was unable to change size of a static mesh.

To help you visualize my problem, you can have a look at my poorly drawn sketch in paint:

img.gif

I have found few tutorials on how to scale the mesh, but was unable to find one that would help me to change mesh size( or only one of its faces).
Additionally, I am using the mesh with splines to help me freely generate and transform the object.

Thanks for your help in advance!

Zryw

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EDIT

I finally figured it out, it is possible to change it using End Scale property of a mesh.

img2.gif