How to reset or set controller roll input?


i did set up mycharacter to add controller roll input for player pawn if input axis MoveRight is fired. i want to tilt the player cam if i turn right or left. works nice, but i cant figure out how to reset roll input if MoveRight isnt fired or limit roll val. it seems like there is no way to get or set roll input, only adding to it is possible.

im going nuts please help

Hi, I am having the same issue right here: Camera Tilt using Blueprints Glitches - Cinematics & Media - Unreal Engine Forums

Were you able to find a solution? It would be greatly appreciated :slight_smile:

I know it’s been 8 years, but the node is called set control rotation and target is controller