So I followed this tutorial from Ryan Laley to make a monster AI that do melee attacks. So far it works well in single player but i need it to work well in multiplayer as well.
How should i replicate this for multiplayer?
So I followed this tutorial from Ryan Laley to make a monster AI that do melee attacks. So far it works well in single player but i need it to work well in multiplayer as well.
How should i replicate this for multiplayer?
From my understanding, replication is taking the custom events and replicating them how you want, usually on the server.
I just want the AI to attack/follow multiple targets but its just following one player when i play test in the editor in client mode.

thanks man