Hello guys!
Problem:
I have a vector value that is calculated in Front of the camera using forward vector.
Since my character is true First person that vector is a reference for punching and holding animations along with CCDIK in ABP. So that the hang always goes to the middle.
Problem is that i can’t figure out a way to replicate that. Both players are pointing hands to world origin or to each other in replication. but everything works fine locally.
Any ideas on how to fix that?
Thank You in advance!