So we have our own character model we wanted to bring in the engine… I figured if I was able to swap in his mesh with the blue guy’s mesh in the third person template, we’d be able to have our character using his animations and running around as him.
He moves, but not with the animations unfortunately… Only frozen in tpose.He’s rigged and everything, but I’m thinking maybe I need to reconnect him to the basic animation? Is it likely because his rig would be different to the standard blue guy that I won’t be able to use those animations?
I realise this is a pretty newbie question, but the basic animation tutorial kinda lost me straight away, unfortunately. Could anyone please maybe direct me to a simple tutorial regarding bringing in your own characters?